Glasshouse

Glasshouse

View Outside the Experience

View Inside the Experience

ANAT Spectra, Science Gallery Melbourne, 2022

Siggraph Immersive Pavilion , Vancouver, 2022

MOD, Adelaide, 2023

Nature Festival, Adelaide, 2023

Set in a word in the near future, Glasshouse is a biosphere where plant and insect life thrive in an ecosystem of integrated biology and technology. Maintained by intuitive glasshouse keepers who farm water and light, the glass house is a world where biotech agriculture and drone insects work in synergy with with ancient flora and heirloom edibles.


Glasshouse is a bound place where people, plants and insects enjoy a dance of interdependent survival. Participants play all three roles as they drop into a VR immersive experience as agents of interaction, Choreographing the energies energies that live within the Glasshouse.

 

Title: Glasshouse
Location:

Producer: Julianne Pierce
Choreography/ Scenario Design: Sarah Neville
Developer/ 3D Graphics: Alexander DeGaris
Interaction Design/ 3D Graphics: Daish Malani
Composition: Matthew Thomas
Communications/ Design: Amy Milhinch
Performed by: Sue Hawksley, Tanya Voges, Jazz Hriskin
Supported by: Arts SA, Dance Hub SA, ADT International Choreographic Centre, Nexus Arts, Digital Transformation Group University of South Australia, Stone and Chalk, Piccadilly Community Hall

Sarah Neville and her team have created Glasshouse to see what it means to be transported without having to travel anywhere other than within one’s own subjectivity. Neville traditionally from a dance and movement discipline, has used VR to map the dance movement of people onto other forms. Glasshouse is a virtual performance experience but also an IRL performance, as audience members watching participants move in their own immersive VR worlds becomes its very own live performance.

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Spheres, A Dance for Virtual Reality

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Evocation